

Prior to launch, it was revealed that Firestorm was going to be delayed until March of 2019, a full 5 months after the launch of the game. When it comes to multiplayer, the mode that was on a lot of people’s minds prior to launch was the upcoming Battle Royale mode, Firestorm. The War Stories are definitely the highlight of Battlefield V.

Each of the three campaigns is different enough to differentiate itself from the others and adds something of its own to Battlefield V as a whole. Battlefield V really feels like DICE did the legwork and delved into the history and the significance of the conflicts that they chose to include in the game.

Each story makes you care about your character and the characters around you, while managing not to make it feel rushed and shoved on you.Īt the end of the day though, the War Stories are a great look at dark, gritty, lesser known stories from WWII. While they are short, the War Stories manage to pack an incredible amount of character into them. Knowing that another story is planned almost cheapens the three that are already present. There is a fourth story planned for post launch, but that just leaves you wanting more at the end of the campaign. The opening level/tutorial has more big vehicles than the rest of the campaign entirely.Įven with the quality of the three stories that Battlefield V has at launch, 6 hours seems incredibly short. There are opportunities to hop in a vehicle and go, but they are few and far between. Tank combat, plane combat and really vehicular combat as a whole has taken a back seat to more ?boots on the ground? combat, which seems to be the current terminology craze. It feels that in their hurry to change the formula up, they abandoned some of the cooler things that Battlefield usually brings to the table. These stealth style missions are an interesting change for the Battlefield series, but one I feel would have paid off in smaller doses. They manage to capture the scope of other Battlefield games with large sweeping areas and impressive structures, while also capturing the tight corridors and stealth elements of creeping up and sticking a knife into your opponent. These stories are dark, gritty and atmospheric. These stories focus on lesser known aspects of WWII, split across three different characters on different fronts of the war. The War Stories format from Battlefield 1 makes a return, so the campaign is split up over three 2 hour storylines. The campaign is hands down the best since the original Bad Company, but lacks the length and replayability that make those other single player focused titles so successful. Battlefield V delivers the most emotional, gut-punching and high quality story mode, albeit a bit too short, in over a decade. Now, you have games like Overwatch (top of the line multiplayer, no campaign), Black Ops 4 (high quality multiplayer offerings across multiple modes, no campaign), Wolfenstein II (Unbelievably good story mode, no multiplayer), Doom (bad-ass demon slaying campaign, unbearably drab multiplayer) and now Battlefield V.
#BATTLEFIELD BAD COMPANY 2 CAMPAIGN LENGTH SERIES#
Games like Call of Duty 4: Modern Warfare and the Bad Company series are gone. Gone seem the days where a AAA shooter manages to have an outstanding campaign AND incredible multiplayer packed into the same game. While Battlefield V manages to hit all of those key notes for me this year, I also found it to be lacking. For me at least, I think massive open maps, incredibly realistic sound design, large scale destruction and meaningful story lines. When it comes to Battlefield games, many things come to mind.
